TOgburn

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Strike Force Psi - dev blog 1

Since the last update I sent out to my team on Tuesday, I've made lots of changes and updates.  Including the following:
Added 'Buy' to pause menu if trial mode (360 only)
'Buy' on main menu if trial mode (360 only)
precision aiming 0-45 degrees (360 and pc with 360 controller only)
slowed autofire (hold button down), fast active fire (button tapping)
fixed floating in player death animation
added empty clip sound
replaced background music
lots of backend code clean up and optimizations
only draw visible items
powerups/collectibles as templates to add others easier
fixed crashing bug when enemies stacked and were shot with 1 bullet
enemies now follow player when visible on screen, otherwise resume patrolling
replaced 2 of 3 enemy graphics, unfortunately they look exactly the same at small size so I used my elite texturing skills to change 1 to gray
replaced gem images with a gold bar
changed HUD text color from yellow to red

One of the biggest updates is that we now have a youtube channel to showcase development in progress.  The most recent video is from the update before this one, but I should be doing a new one in a few days when I get the new background images in place.

--Tom

posted on Friday, January 23, 2009 10:32 PM by TOgburn

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