Inspiring
Today I received some data about an Order Processing system I developed for my day job at Dell.
The application I developed is the 4th largest order processing system
in revenue, closing in tightly on number three, and the 5th largest in
volume. Out of the leading systems, it has the largest average
order size by over 5 times.
I was feeling a little down about the app, but that has inspired
me. The main reason, the others were developed by teams of people
with all the usual suspects; project managers, developers, dba's, qa,
support. My little old app was managed, developed, tested, and
supported by me for, say, 5 or 6 years. I've now been able to get
support moved over to a real support team, and qa is slowly starting to
take over the testing, but for now I'm still the PM, Dev, and
DBA. All while also being a dev on one of the other leading
systems for the past few months. :)
If an individual can have that much of an impact while working within
the confines of a company, why shouldn't they as an indie game
developer also be able to have that much of an impact on the games
industry. Maybe my trend will continue outside of the office and
in 5 or 6 more years I'll be one of the top game development houses.