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Strike Force Psi - dev blog 2

Video here->http://www.youtube.com/watch?v=YAx4Te4yyH8&fmt=22

Additions from last alpha:
Enemies now shoot back - good luck :)
Enemies have a 1.5 second reaction time after they notice you before they shoot
removed wind resistance from grenade for more perfect parabolic flight
enemies only chase if they have a direct line of sight (you can hide)
replaced background
added randomness to enemy shots so they aren't always perfect
switched level 1 and 2 to better showcase background
replaced SSG logo
code updates to make future additions easier
-angles to vectors in a separate class
-templatized projectiles
-moved gun functions from player class to gun class
deleted a lot of unused code and assets

--Tom

posted on Wednesday, January 28, 2009 4:28 PM by TOgburn

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